Corona

The Corona entity is used to place a corona (or halo) around some object, most likely a light.

Field Descriptions

The fields for the Corona entity are:

Field Description
BoneName Name of actor bone to attach to
Color Color of corona
EntityName Name of the entity to attach this entity to
FadeTime How long the fade takes to drop to zero visibility, in seconds
MaxRadius Maximum radius corona will ever increase to, in texels
MaxRadiusDistance Above this distance, corona is capped at MaxRadius
MaxVisibleDistance Maximum distance corona is visible at, in texels
MinRadius Minimum radius corona will ever drop to, in texels
MinRadiusDistance Below this distance, corona is capped at MinRadius
Model Name of the world model to attach to
szEntityName Name of this entity
TriggerName Name of trigger entity

For more information on attaching the Corona entity to another entity or model see Attaching Entities to an Actor, Player, or Model.

If there is a name in the TriggerName entry then the Corona will be on only if the state of the trigger is on.