ViewSwitch

The ViewSwitch entity is used to switch the camera view from one mode to another whenever it is triggered.

Field Descriptions

The fields for the ViewSwitch entity are:

Field Description
LevelView Number of view mode to switch to
Restore if True then the view will switch back when trigger goes off
TriggerName Name of trigger that activates the entity

The LevelView value determines what type of view is switched to. The valid entries for this are:

LevelView View Type
0 1st Person
1 3rd Person
2 Diablo Style Isometric
3 Fixed Camera

If Restore is true then the previous view mode will be restored when the trigger goes off.