LevelController Member List

This is the complete list of members for LevelController, including all inherited members.

acos(float value)LevelController
ActivateTrigger(string trigger)LevelController
AddAttribute(string attribute, string szEntityName="Player")LevelController
AddAttribute(string attribute, int low=0, int high=100, string szEntityName="Player")LevelController
asin(float value)LevelController
atan(float value)LevelController
ClearUseItem(string item)LevelController
Console(bool flag)LevelController
cos(float value)LevelController
debug(var variable)LevelController
DifficultyLevelLevelController
DoorCollision(string door)LevelController
DoorDistance(string door, string szEntityName, bool ignoreY=false)LevelController
EntityNameLevelController
Get3DAudioSourceState(string AudioSource3D)LevelController
GetAttribute(string attribute, string szEntityName="Player")LevelController
GetDoorCurrentTime(string door)LevelController
GetDoorTargetTime(string door)LevelController
GetEventState(string eventTrigger)LevelController
GetFlag(int flagID)LevelController
GetPlatformCurrentTime(string platform)LevelController
GetPlatformTargetTime(string platform)LevelController
HideWallDecal(string decal)LevelController
Integer(float value)LevelController
IsKeyDown(int key)LevelController
key_pressedLevelController
lbutton_pressedLevelController
LeftCopy(string text, int numChars)LevelController
mbutton_pressedLevelController
ModifyAttribute(string attribute, int amount, string szEntityName="Player")LevelController
MoveFixedCamera(float offsetX, float offsetY, float offsetZ)LevelController
PlatformCollision(string platform)LevelController
PlatformDistance(string platform, string szEntityName, bool ignoreY=false)LevelController
player_XLevelController
player_YLevelController
player_ZLevelController
PlaySound(string filename, float x, float y, float z)LevelController
PlaySound(string filename, float x, float y, float z, float distance)LevelController
random(int lower, int upper)LevelController
rbutton_pressedLevelController
RemoveText(int textID)LevelController
RightCopy(string text, int numChars)LevelController
RotateFixedCamera(float angleX, float angleY, float angleZ)LevelController
SetAttribute(string attribute, int amount, string szEntityName="Player")LevelController
SetAttributeValueLimits(string attribute, int low, int high, string szEntityName="Player")LevelController
SetDoorSpeed(string door, float speed)LevelController
SetDoorTargetTime(string door, float keyTime)LevelController
SetDoorToTargetTime(string door, float keyTime)LevelController
SetEventState(string eventTrigger, bool state)LevelController
SetFixedCameraFOV(float fov)LevelController
SetFixedCameraPosition(float x, float y, float z)LevelController
SetFixedCameraRotation(float angleX, float angleY, float angleZ)LevelController
SetFlag(int flagID, bool state)LevelController
SetPlatformSpeed(string platform, float speed)LevelController
SetPlatformTargetTime(string platform, float keyTime)LevelController
SetPlatformToTargetTime(string platform, float keyTime)LevelController
SetPlayerWeapon(int weaponSlot)LevelController
SetUseItem(string item)LevelController
SetWallDecalBitmap(string decal, int imageID)LevelController
ShowText(int textID, string szEntityName, string animation, string text, string font, string sound, int x, int y, string align, float alpha)LevelController
ShowWallDecal(string decal)LevelController
sin(float value)LevelController
Start3DAudioSource(string AudioSource3D)LevelController
Stop3DAudioSource(string AudioSource3D)LevelController
StringCopy(string text)LevelController
tan(float value)LevelController
thinkLevelController
ThinkTimeLevelController
timeLevelController