enum | ID {
NoAction = 0,
MoveForward,
MoveBackward,
TurnLeft,
TurnRight,
StrafeLeft,
StrafeRight,
Jump,
Crouch,
LookUp,
LookDown,
LookStraight,
Attack,
AltAttack,
Weapon0,
Weapon1,
Weapon2,
Weapon3,
Weapon4,
Weapon5,
Weapon6,
Weapon7,
Weapon8,
Weapon9,
Run,
CameraMode,
ZoomIn,
ZoomOut,
CameraReset,
Exit,
QuickSave,
QuickLoad,
stPerson,
rdPerson,
Isometric,
Skip,
Help,
HUD,
LookMode,
Screenshot,
ZoomWeapon,
HolsterWeapon,
Light,
UseItem,
Inventory,
Console,
DropWeapon,
ReloadWeapon,
PowerUp,
PowerDown
} |